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Stencyl Studio Full Photo

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Create Flash, HTML5, iOS, Android, Mac, Windows and Linux games with no code with Stencyl. Program za dizajn palatka. This is the source to Stencyl's Haxe-based game engine.

Requirements

  • Stencyl 3.0Stencyl's engine is written in Haxe, a language similar to ActionScript 3. You can edit Haxe directly from any text editor, or you can use something more complete such as FlashDevelop, Sublime Text, MonoDevelop or Eclipse.

Reporting Issues

Report all bugs and enhancement requests on our Issue Tracker.

Developing alongside Stencyl

Stencyl

To make changes to the Stencyl engine, simply edit the files in your Stencyl installation directory under plaf/haxe/lib/stencyl/1,00. You don't have to restart Stencyl for the changes to take effect.

If you have the engine files elsewhere (a fork of this repository, for example), you can direct haxelib to use that alternate copy (including when compiling from within Stencyl). Use the command haxelib dev stencyl [alternate stencyl-engine path] to set this, and later haxelib dev stencyl to revert to the Stencyl-installed engine. This could be useful to permit use of an engine version that's under active development without altering the original, installed copy.

Developing Standalone

For those who desire a more traditional workflow, the engine can be run standalone, outside of Stencyl.

To do this, run any of the following commands from within the checked out directory to run the engine by itself using a minimal test project. You do not need to run the build-stencyl script unless you wish to run a game within Stencyl.

To edit the data for the standalone test game, peek inside of Assets (contains the resource definitions, graphics, sounds) inside of Scripts. Autocom file activation.xml download.

Extensions

Extensions expose native mobile functionality to the Stencyl engine. Read this page for details.

Debugging

If you're running the engine standalone, viewing the engine's logs involves external apps.

  • For Flash, use Vizzy
  • For Windows, use XXXX?
  • For Mac, use OS X's Console app.
  • For iOS, use OS X's Console app. Also peek at the contents of ios-log.text.
  • For Android, use DDMS (Android Device Monitor).

Code Structure

Contributing

Credits

Stencyl's game engine is proudly built on top of OpenFL and Haxe. We're a proud sponsor of the Haxe Foundation.

Contributors

  • Rob Alvarez
  • Mike Marve
  • Dario Seidl
  • Justin Espedal
  • Nathaniel Mitchell
  • Greg Sicard
  • Alexandre Vieira
  • Mike Morace
  • Simone Conia
  • Jason Irby
  • Robin Schaafsma
  • Chris Finn

MIT License

Stencyl is a tool for creating video games for Windows, Mac, Linux, Android, iOS, and Flash without needing any programming or drawing skills. All you need is a little patience and attention as you learn from the tutorials on the official website.
This program requires some dedication, though it is relatively easy to handle considering its vast possibilities. Once you learn how to use it, you'll have complete control over an outstanding tool for creating 2D games. Best of all, it has a 'drag and drop' interface that makes controlling elements a breeze. It also has a large variety of easily accessible multimedia sources for images and sounds.
One of the best features in Stencyl is the image-editing tool, which is easy to master for anyone who has used Adobe Photoshop. With this editor, you can create from scratch or edit graphics and drag them into your games. Other elements, like the physics, are automatically added by the program to make the process even easier.
Stencyl is one of the best and simplest game-creating tools that can be found today. It's easy to use, well-designed, and intuitive. If you want to make flash games and publish them on the Apple App Store, this is one of the best options. Once you finish, you can easily export both HTML5 and Android versions so the game can be enjoyed on all platforms.
The best tools for creating Android video games

Okay, yes, the pretentiousness of this post's title is off the charts. Video game development is pretty difficult to break into given the huge amount of material available on this complex discipline. Though the main obstacle is picking a development environment that's both accessible to beginners and reasonably priced, there are still lots of other factors to keep in mind that could present insurmountable obstacles for your average user. To that end, we've put together this list of several assisted development tools for several different levels of user and with several different learning curves.
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